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Onyx reviews: Moonbound
by Robin Sloan
Reviewed
by Bev Vincent, 08/10/2024
Eleven
thousand years have passed since humanity was conquered by its own creation, a
group of Artificial Intelligence entities known as dragons that were sent into
the galaxy to see what they could learn, who returned a year later determined to
ensure that people never leave the planet again. They took up residence on the
moon and masked the sky with dust, obscuring the view from the ground, turning
the sky perpetually dark. All subsequent attempts at intergalactic communication
are rebuffed, with extreme prejudice.
The
residents of a small somewhat feudal (there is tech, though, including at least
one airplane) community called Sauvage, ruled by the tyrannical Wizard Malory,
believe they are the only people left on the planet. That all changes when a
twelve-year-old boy named Ariel, who lives in Castle Sauvage, defies Malory’s
plans.
Malory
has modeled his realm after the legends of King Arthur. There’s even a sword
embedded in a rock that Ariel is supposed to extract, making him the new leader
in a battle against the dragons. However, Malory knows of another sword in the
hands of Altissa Praxa, a deceased female soldier from the Anth period, entombed
for millennia in a crashed escape pod. When he retrieves this weapon, Ariel
unknowingly inhales a spec of sentient fungus designed to record human memories.
It takes up residence in his psyche. (Those familiar with Sloan’s previous
novel, Sourdough,
will appreciate this nod to his apparent fascination with animated fungi). This
entity becomes the first-person narrator of Moonbound as
it gradually integrates with Ariel who, for part of the book, is unaware of its
presence.
Malory
is infuriated by Ariel’s defiance, so the boy flees Sauvage, venturing beyond
the valley into a world completely unknown to him, embarking on a voyage of
discovery. As he learns more about the reality of the world, he also grows aware
of the intelligence within, which creates Eigengrau, a virtual world where Ariel
can retreat to brainstorm with imaginary versions of people he knows. He also
learns that a human army has been in suspended animation in outer space since
the war with the dragons, awaiting a signal to awaken and rekindle the battle.
The
embedded chronicler has much to learn, too. It’s been trapped in the cavern
with its previous host for ten thousand years (its last memory is from a
millennium in our future)
so is unaware of the changes that have happened in the intervening centuries,
such as the fact that animals can now talk (but there are no birds) and there
aren’t any children…other than Ariel. It can be a little jarring at times to
switch from the third-person narrative of Ariel’s adventures—as harrowing
and fascinating as in any other quest novel—to the chronicler’s first-person
version of events, but it never ceases to be fascinating and compelling.
Eventually,
Ariel is joined by Durga, a teenaged female warrior who is the only one who
responds to the re-activation signal. She agrees to aide Ariel in his quest if
he in turn will join her in battle against the dragons. He is also aided by a
network of sentient robots, a group of intelligent beavers, and even a talkative
dead person. He travels through marshes, visits other towns, including one where
recycled objects are the official currency, and ends up in a place with an
organic computer, where debaters have to argue on behalf of the opposing
viewpoint, and the answers to Ariel’s most important questions lie at the
bottom of a deep pool.
Is Moonbound science
fiction, fantasy, adventure, quest or coming of age? Yes to all of these and
much more. It is the work of a fertile imagination who is willing to explore the
vast possibilities contained in this world and beyond.
Web site and all contents © Copyright Bev Vincent
2024. All rights reserved.
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